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Computer Science Teacher (KS3,IGCSE & A Level) Innovation, Robotics & AI Focus

China
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Full Time
Status
Live Now
Date Listed2 April 2026
ContractFull Time
Listing TypeSpill Network

About This Role

International School Wycombe Abbey School Changzhou is a prestigious British international institution located in Changzhou, China. Our aim is to provide outstanding education that is firmly rooted in the UK curriculum while fostering academic achievement and personal growth in a supportive and inspiring environment.

We are seeking a creative and highly skilled Computer Science Teacher to join our Faculty of Engineering Design and Technology. The ideal candidate will deliver exceptional instruction at IGCSE and A Level and lead the development of an innovative, engaging computing curriculum. This role extends beyond merely preparing students for exams; it encompasses nurturing a spirit of curiosity, creativity, and hands-on problem-solving through project-based learning, robotics, physical computing, and exploring cutting-edge technologies such as artificial intelligence and generative tools.

Key Responsibilities

1. High-Quality Teaching & Learning (IGCSE & A Level)

  • Design and deliver engaging, challenging lessons that align with the British National Curriculum and examination board standards (Edexcel IGCSE, A Level).
  • Enhance students’ understanding of key computer science principles: algorithms, data structures, programming, systems architecture, and computational thinking.
  • Provide effective support to ensure inclusivity for EAL students while upholding academic standards.
  • Implement a variety of formative and summative assessment strategies, including exam-style practice, to prepare students for external evaluations.
  • Deliver timely, constructive feedback that supports students in achieving high academic results.

2. Curriculum Innovation & Project-Based Learning

  • Develop and implement a cutting-edge computing curriculum from Key Stage 3 to Key Stage 5, ensuring a seamless progression of skills and knowledge.
  • Employ project-based learning (PBL) approaches that motivate students to design, construct, test, and evaluate practical computing solutions.
  • Integrate interdisciplinary connections with Design & Technology, engineering, and STEM to reflect real-world industry practices.
  • Create units that transition theoretical knowledge into practical computing applications, including app development, simulations, data-driven projects, and problem-solving exercises.

3. Physical Computing & Robotics Development

  • Collaborate with existing staff to establish a comprehensive robotics program across the school, focusing on both curriculum integration and extracurricular opportunities.
  • Enhance learning experiences using platforms such as:
    • Arduino
    • Micro:bit
    • Robotics systems (e.g., VEX or similar)
  • Guide students in connecting hardware and software, including sensors, actuators, and embedded systems.
  • Support students in preparing for and participating in robotics and STEM competitions, encouraging teamwork, iterative processes, and engineering design thinking.

4. AI, Emerging Technologies & Digital Innovation

  • Introduce students to concepts of artificial intelligence, machine learning, and generative technologies in a manner that is both age-appropriate and ethical.
  • Incorporate computational thinking for AI applications, focusing on data management, pattern recognition, and model evaluation.
  • Promote thoughtful discussions about the ethical, social, and environmental implications of emerging technologies.
  • Stay informed about advancements in AI and educational technology, translating these innovations into practical applications in the classroom.

5. Enrichment & Culture Building

  • Establish and manage extracurricular activities such as coding clubs, hackathons, robotics teams, and innovation challenges.
  • Cultivate an environment where students are encouraged to experiment, prototype, and iterate, in line with best practices in constructivist and experiential learning.
  • Showcase student achievements through exhibitions, competitions, and digital portfolios to foster pride and

Apply via the WhatSchool platform.

Compensation

Competitive Salary & Benefit
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Submit your credentials directly to the institution to secure your interview.

Application Details
Application Deadline
30 June 2026
Effective Date of Employment
01 August 2026
Reference ID
3C87ABBA